Sunday, March 23, 2014

Creating Board Game Prototype

Hello again fellow gamers!

Today I would like to share you about my workshop in Week 4.

Prof. Roberto Dillon told us to create a prototype of board games, with different scenarios, theme, and many other. The first theme of the board game is race-to-the-end. Games like Snake and Ladder, is one of the example of a Race-to-the-end game. The second them of the board game is Territorial Acquisition. The example of Territorial Acquisition game is like Chess, Risk, and Chinese Checker.

Today together with Vincentsius Yuda and Christopher Bobby, we created a race-to-the-end game, based on Snake and Ladder. Basically, the idea is about players to race to the end, obtaining an objective. The player can roll a die, and move based on the number they obtain. In the route of the game, there are so many obstacles , whereas player can be sent backward into previous route they have passed. In this game also, we introduce the portal system, where players can pick up cards, swap their position, and implementing players communication in the game.




The theme of this game is about ninjas trying to obtain their sacred swords. The design of the level are based on ninjas lore. Together with my teammates, we drew and created the board games with paper. We are given 30 minutes to finish creating the game.

That's all for today. Below are the links to my friends blog, be sure to go to their blog and give them recommendation. Thank you for your visit!

Link to Vincentsius Yuda's Blog : http://vincentgamedesign.blogspot.sg

Link to Christopher Bobby's Blog : http://chris21gamedesign.blogspot.sg/

Tuesday, March 11, 2014

Game Review: Final Fantasy VI (SNES, 1994)



(Reviewed by Wahyudi Suyanto)

Hi again fellow gamers! 

Today I will discuss about a very good Role Playing Game from a very famous franchise, which is Final Fantasy VI. Final Fantasy VI was developed by Square in its early day, before turning into Square Enix. Final Fantasy VI was the sixth installment of the highly grossing game franchise, Final Fantasy. SNES, was the console that Final Fantasy VI is played on. It was released on 2 April 1994. Final Fantasy VI was considered  as the pinnacle of the series, with most of the fans considered Final Fantasy VI as the best game in the series. Hironobu Sakaguchi was behind the creation of Final Fantasy VI, with the famous Nobuo Uematsu as the creator of the game's score. Final Fantasy VI was later ported to Playstation and Game Boy Advance.

Taking place in steampunk-themed, and unnamed world, the player take roles as group of rebels, wanting to take down dictactorship. The player can choose 14 permanent playable characters, that can be unlocked as the player progressed through the game. The game play in Final Fantasy VI looks like the previous installment, with player moving around the world map, encountering enemy as they progress with the story. Like all Role Playing Games, the player can gain experience, levels up, buying equipment, weapon, and etc. The battle system of this game feature the original ATB (Active Time Battle) which player can select variety action such as "Attack", "Magic", "Items", and many more to battle the opponent. With a very prominent story and very well designed characters, such as the main characters Terra, Celes, and even the antagonist itself; homicidal,wicked maniac, Kefka, Final Fantasy VI guarantees the player to be immersed in the game world. 

Below is the AGE (Action-Gameplay-Experience) Framework that had been taught by Prof. Roberto Dilon in the previous lesson. The AGE Framework will act as a overview of the game system.



So that's it for today. Remember to play this fantastic game if you are a huge RPG or Final Fantasy fan! FYI, Final Fantasy VI is also available on Android or iOS system, so you can play it on your device on the go! Thanks for your time, I hope you enjoy reading my article. Ciao!


Link for Final Fantasy VI on iOShttps://itunes.apple.com/us/app/final-fantasy-vi/id719401490?mt=8

Link to play online : http://snessy.com/game/459/final_fantasy_vi/


Wednesday, March 5, 2014

Review of "Indie Gaming" Youtube Movie

 Hello again fellow gamer! Today I just watched the superb YouTube movie called "Indie Game: The Movie" ( I attached the link to their website below ). This film is a documentary about the creators of indie games. Indie game itself is a game where it is self manufactured or created without any financial support of a video game publisher. In this video, it will covers the creator of Braid, Super Meat Boy, and FEZ.

The video starts with one of the creator of Super Meat Boy, Tommy Refenes, turning up his Xbox 360, while keep scrolling and looking for his newly released game, only to find that his game is not in the marketplace yet. He keep displaying a very disappointed face and throws foul words a lot. After that sequence, we are brought to another person which are the other creator of Super Meat Boy, Edmund McMillen, the creator of FEZ, Phil Fish, and the creator of  Braid, Jonathan Blow. The movie is sequential, and the perspective of each creator will be told orderly until they reach their climax, which was their time of success.

Super Meat Boy The first game, Super Meat Boy, was created by both Tommy Refenes and Edmund Mcmillen. Edmund had been making flash games in his previous years before he came up Super Meat Boy. In this movie, it was told that both creators are under a tremendous amount of stress, with no financial providers and they are almost broke from developing Super Meat Boy. The game itself is a platformer game, designed for Xbox Live, where a skin-less boy tries to save his girlfriend, which formed from bandage, that they will complete each other physically. The game itself was developed from 2008 and released in 2012 in Xbox Marketplace. It was told in this movie, the up and down of the creators life, ranging from Edmund's marriage, Tommy's desperation in developing this game, the delayed released in the Xbox Marketplace, until the joy seeing their games are selling rapidly across the globe.

The second game is FEZ, developed and created by Phil Fish. FEZ  was released in April 2012, selling 200,000 copies in yearlong exclusivity in Xbox Live Arcade. In this part of story, we are told the story of Phil Fish, how he won the 2008 Independent Game Festival, and FEZ becomes the darling of the community, demanding Phil Fish to released it fast. In this movie it is also told the background of Phil Fish, how he wanted to become a game designer in the future, how his business partner, Jason DeGroot, can potentially jeopardize his final move in presenting FEZ in PAX because of some lawsuit going on between him and Fish. The game FEZ  is about Gomez, the player character, that lives in 2D world, until he witness the breakup of a golden hexahedron before receiving a Fez, revealing that the world is also three-dimensional.

Finally, the third game is called Braid. This game was created by Jonathan Blow, and released in August 2008 on Xbox Live Arcade. In this movie, Jonathan recalled his memory while making Braid, stating that he puts his "vulnerabilities" in this game. He also talked about the aftermath after Braid was released, whereas many people does not appreciate or understand the message he tried to deliver from the game, how he got disillusioned from that , trying to get people understand by posting his comments in forums and other social media.

What I learnt from this movie is, game developers, especially indie one, have been working their arse off making games that we enjoy. Therefore, we should support them and to be inspired by them. They taught us not to be feeble and fragile when we are at something, and not to surrender to reality or to be dwelling in desperation too long. From the movie also, we are also told that to develop a game, it makes us to sacrifice our time, also needs us to be patience, and having a persistent mind, to be successful. The key for us, fellow programmers and game designers, is never surrender in what we are doing, and to be optimistic, just like these astonishing story of indie game designers.

That's all for today, hope you return to my blog again and see my future updates. Ciao!


Link for the Indie Game: The Movie : http://www.indiegamethemovie.com
Link for YouTube Trailer                    : https://www.youtube.com/watch?v=GhaT78i1x2M







Tuesday, March 4, 2014

Welcome to the first week !

Hello fellow gamers!

This is Wahyudi and I would like to welcome you to my new blog.
Please enjoy your visit here! More updates will be up soon from me.

While you are at it, please don't mind adding my account in various gaming platforms.

Steam : kyoptakyopta

Origin : bimbimbap

Facebook : https://www.facebook.com/yohanes.wahyudi.7798

See y'all later folks!