Sunday, March 23, 2014

Creating Board Game Prototype

Hello again fellow gamers!

Today I would like to share you about my workshop in Week 4.

Prof. Roberto Dillon told us to create a prototype of board games, with different scenarios, theme, and many other. The first theme of the board game is race-to-the-end. Games like Snake and Ladder, is one of the example of a Race-to-the-end game. The second them of the board game is Territorial Acquisition. The example of Territorial Acquisition game is like Chess, Risk, and Chinese Checker.

Today together with Vincentsius Yuda and Christopher Bobby, we created a race-to-the-end game, based on Snake and Ladder. Basically, the idea is about players to race to the end, obtaining an objective. The player can roll a die, and move based on the number they obtain. In the route of the game, there are so many obstacles , whereas player can be sent backward into previous route they have passed. In this game also, we introduce the portal system, where players can pick up cards, swap their position, and implementing players communication in the game.




The theme of this game is about ninjas trying to obtain their sacred swords. The design of the level are based on ninjas lore. Together with my teammates, we drew and created the board games with paper. We are given 30 minutes to finish creating the game.

That's all for today. Below are the links to my friends blog, be sure to go to their blog and give them recommendation. Thank you for your visit!

Link to Vincentsius Yuda's Blog : http://vincentgamedesign.blogspot.sg

Link to Christopher Bobby's Blog : http://chris21gamedesign.blogspot.sg/

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