Friday, May 9, 2014

Game Design: Grand Theft Auto IV (Xbox360,PS3,PC 2008)



Grand Theft Auto IV was one of the biggest game release in 2008.

You play as the Serbian Niko Bellic, which I think is one of the coolest video game character. Fresh from the boat from Eastern Europe, Niko Bellic wanted to live in the so called American Dream. Niko came to the U.S because he received an E-mail from his cousin, Roman, that he lived in luxury.

On his arrival to Liberty City, Niko realized that it was a big fat lies, and soon he makes way to gain money by doing errands and stuffs for mobs and also the police. As progressed further into the game, we can see the development of the character.

GTA IV has been a tremendous change introduced in the series. The graphical change from Playstation 2 to the next gen consoles has been so mesmerizing. Players can navigate through the beautiful rendered Liberty City. SatNav, which act as a GPS can lead you to a location that you wanted to visit. The combat has been revoked also. Players can take cover behind a wall, or even concrete. The AI in this game is also quite challenging to beat. What a like the most is the fact that you can hail a taxi if you don't want to commit a crime with stealing vehicles. 

Players can also do minigames like bowling, dart, and also shopping clothes. Players can buy ammunition and weaponry if they feels they lack of firepower.

GTA IV has a very well written story, exploiting the character of Niko Bellic and his determination to live in American Dream. The missions of this game are all well suited to the characters. 

The cheat system in this game is few compared to its predecessor. I love the fact that you can explore the city with its detailed environment, with cars, motorcycle, or even helicopters.

This game is a solid 5 stars in my opinion. All GTA fans, or even sandbox gamers have to play this game.

Below is the A.G.E Framework for this game:



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