Wednesday, May 7, 2014

The Staff of Magnus, a 5-Room Dungeon

Today I will tell you about the 5 Room Dungeons concept which was taught by Prof. Roberto Dillon. 5 Room Dungeons is basically a template for RPG game structure that was proposed by John Four. The concept of 5 Room Dungeons is that the player can progress through rooms, which the rooms will be much more difficult than the previous rooms. We are told to form  group and to create a 5 Room Dungeon with John Daiki, Vincentsius Yuda, and Fennedi. We decided to name the dungeon "The Staff of Magnus".

Our first room's setting is a large stairs leading to a big arc which lead to a giant stone door. Along the stairs are nomad bandits, where they will attack you. Upon arrival to the big stone door, the player will be greeted by the vicious Arcane Golem. When the players defeat the golem, they can progress through the next room.

The second room's setting was a trap room, where player can risk them self to trap to gain treasures that was already laid. In the second room there were no enemies. The second room contain a trap that lead to a pedestal that will lit the third room, which will be explained next.

In the third room lays a very dark maze, which if the players succeed to lit the room with pressing the pedestal, the player will gain sight of the maze. Upon arriving in the middle of the maze, the players will meet a formidable enemy. If the players succeeded to slay this enemy, they can progress to the next stage, which is the Boss Room.

The fourth room contain a Boss, a strong and formidable opponent which halt the players. The boss here is an ancient warchief, where its combat ability is so versatile. The players can use the environment against him. However, the boss cannot be defeated as he can use his ancient knowledge to overwhelm the players. The players can choose one person to sacrifice them self to bind their soul together with the warchief to send him back in time. By doing that, the remaining players can progress to the final room which contain a treasure that they are searching for.

In the final room which is the fifth room, which is a big room with many skeleton of fallen warrior were stored. Players meet an ancient spectre which guard the Staff of Magnus. The spectre will tell about the history of the staff and give the players the staff.

That's all for the 5 Room dungeon post. I hope that this post will give you more knowledge about game design and board game. See you later in the next post!

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